Apr 05, 2009, 06:09 AM // 06:09
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#1
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Pre-Searing Cadet
Join Date: Oct 2007
Guild: Masters Of Existence [MoE]
Profession: R/
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Point Blank Beast Master - a new build or historic trash build?
I started a new ranger (PVE), and devoid of any Elites but with access to ranger tomes, i fiddled with a build and came up with the one as follows:
[Point Blank Beast Master;OgATYz7mx5ygKvNCHUDnh2sZAA]
Energy is never a problem, and I tend to use a flatbow, as I'm closing in anyway.
Attributes:
Expertise=11+1+1
Beast Mastery=9+1
Marksmanship=8+1
The reason I came up with it is I wanted to try using a pet (as my previous ranger character was based around Barrage or BHA builds), but I also still wanted to use a bow!
So what followed was a middle path. But after a while I've seemed to have become partial to Point Blank Shot and its duplicate for their high dps(+36 damage with 11+1+1 Expertise) and low energy req recharge time, making it almost spammable. And inbetween I fit in Feral Lunge for extra damage and condition.
Don't know if its a new build or just a trash build that people forgot about, but it seems to give a descent dps.
I would welcome comments on the build and if you deem if worthy of testing, your comments on the results.
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Apr 05, 2009, 06:23 AM // 06:23
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#2
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Wilds Pathfinder
Join Date: Feb 2009
Location: Guild Hall
Profession: R/
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I play Point Blank Asuran Glass Spiker... yes yes, i know, long name for a build. But here it is:
[point blank shot][zojun's shot]["i am the strongest!"][sundering attack][asuran scan][glass arrows][dwarven stability][lightning reflexes]
Try that. btw, Sundering attack is optional, so is Dwarven Stability.
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Apr 05, 2009, 07:10 AM // 07:10
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#3
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Pre-Searing Cadet
Join Date: Oct 2007
Guild: Masters Of Existence [MoE]
Profession: R/
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I see you point. Using IATS and other damage modifiers will add nicely to the overall dps. Funny how Point Blank doesn't get mentions in any Ranger builds. I do use 4 slots just to keep a pet with 1 decent skill, which may not be optimum. I'll try out you build when I start EotH with this character.
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Apr 05, 2009, 07:50 AM // 07:50
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#4
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Wilds Pathfinder
Join Date: Sep 2006
Location: WI
Profession: Mo/
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throw dirt is bad, whirling is bad, feral isn't worth taking. i would suggest just going rao or if you want to save the elite spot for something else, never rampage alone.
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Apr 05, 2009, 09:32 AM // 09:32
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#5
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Krytan Explorer
Join Date: Nov 2007
Location: Belgium
Guild: Dutch Doom Brigade
Profession: W/
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Quote:
Originally Posted by turbo234
throw dirt is bad, whirling is bad, feral isn't worth taking. i would suggest just going rao or if you want to save the elite spot for something else, never rampage alone.
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whirling isn't bad, try combining with dwarven stability (and lose TD)
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Apr 05, 2009, 10:00 AM // 10:00
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#6
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Wilds Pathfinder
Join Date: Feb 2006
Guild: [CDEX]
Profession: R/
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well let me see...
comfort animal for Heal As One?
maybe?
and feral for poisonous bite/disrupting lunge/savage pounce for interupts/more dps? I would switch call of protection for feral aggression, Whirling for lightning reflexes (faster recharge, IAS is good), and throw dirt for hmm dshot?
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Apr 05, 2009, 02:10 PM // 14:10
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#7
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Furnace Stoker
Join Date: Mar 2007
Guild: Our Crabs Know True [LOVE]
Profession: R/
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Unless you want to base the build on the pet, I'd lose it for more utility and damage. If not using a pet, some skills you should include may come from the following:
[glass arrows][savage shot][lightning reflexes][expert focus] and the one skill that should be on any bow using Ranger build [distracting shot]
You don't have any secondary skills listed either, and I'm not sure which secondary you have or can use. However, if you want to boost your damage, /E would work well for a Conjure or /Rt for a weapon spell. You could run an attribute of 11-10-10 for Expertise-Marksmanship-Secondary for skills like [conjure flame], [splinter weapon], [nightmare weapon].
Lastly, I assume you are not level 20 yet with the 2 attribute point quests done. But the attributes you have listed do not use all 200 possible yet. If running a 3 attribute split, I like 11-10-10 or 12-10-8. If running a 3rd attribute for damage, the 11-10-10 is usually the best option. If running Beast Mastery, then the 12-10-8 may work better.
Pet skills you may want to consider if you decide to keep the pet:
[disrupting lunge][feral aggression][bestial fury](at 10 Beast Mastery it lasts 9 seconds on a 10 second recharge)[otyugh's cry] and unless you find an elite for your bow to use, consider [heal as one] and [rampage as one]
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Apr 05, 2009, 03:04 PM // 15:04
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#8
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Jungle Guide
Join Date: Jun 2008
Location: DoA
Guild: Dark Order of Retarded Knights (doRk)
Profession: N/Me
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If you are using a flatbow with that bar, I'd highly recommend you try [read the wind] for your elite. This way, you get all the upside of the flatbow, with none of the downside.
Lots of elites would help your bar. you might start with [heal as one]. It has nice synergy with your build since you will be putting yourself in the fray more than a ranger usually does.
I like [throw dirt] on this skillbar. Whoever told you it is bad is wrong.
If you have EOTN, a ranger that doesn't use [asuran scan] is really missing out on insane damage numbers.
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Apr 06, 2009, 11:44 PM // 23:44
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#10
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Pre-Searing Cadet
Join Date: Oct 2007
Guild: Masters Of Existence [MoE]
Profession: R/
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Thanks everyone for your inputs. Very instructive. Sadly, it does seem a hybrid build is inferior to pure bow or beast master builds, as far as damage capabaility is concerned.
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Apr 07, 2009, 12:46 PM // 12:46
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#11
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Desert Nomad
Join Date: Mar 2006
Location: Ganking, USA
Guild: Retired
Profession: R/
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prabal, my advice to you is play what YOU enjoy and what is fun to YOU. If that build works for you, run it.
It is PvE after all.
So who gives a shit what other people have to say, have fun it's a game, enjoy it.
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Apr 07, 2009, 02:21 PM // 14:21
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#12
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Wilds Pathfinder
Join Date: Nov 2006
Profession: R/
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someone forgot [Never rampage alone]
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Apr 08, 2009, 03:41 AM // 03:41
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#13
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Desert Nomad
Join Date: Sep 2007
Location: Northeastern Ohio
Guild: LaZy
Profession: P/W
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Why PBS over Sundering/Penetrating Attack?
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Apr 08, 2009, 08:09 AM // 08:09
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#14
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Wilds Pathfinder
Join Date: Nov 2006
Profession: R/
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Quote:
Originally Posted by Axel Zinfandel
Why PBS over Sundering/Penetrating Attack?
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Same damage
Minor Cost of energy
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Apr 08, 2009, 07:52 PM // 19:52
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#15
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Desert Nomad
Join Date: Sep 2007
Location: Northeastern Ohio
Guild: LaZy
Profession: P/W
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Quote:
Originally Posted by Redvex
Same damage
Minor Cost of energy
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But Penetrating/Sundering lets you hit from longer range, and has artificially IAS
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Apr 09, 2009, 06:47 AM // 06:47
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#16
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Wilds Pathfinder
Join Date: Nov 2006
Profession: R/
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Quote:
Originally Posted by Axel Zinfandel
But Penetrating/Sundering lets you hit from longer range, and has artificially IAS
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Right, but now only 10% of penetration is ridiculous
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Apr 09, 2009, 12:34 PM // 12:34
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#17
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Lion's Arch Merchant
Join Date: Jan 2009
Location: South of Norway - The land of Vikings
Guild: I have no guild - Yet
Profession: R/
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Quote:
Originally Posted by Redvex
someone forgot [Never rampage alone]
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Actually an awesome skill imo. The constant 25% ias can be used in many combinations - the 2-3 health regen is very benefitial as well since it has constant activity
Last edited by Taurean; Apr 09, 2009 at 01:11 PM // 13:11..
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